You control the action from the bird's eye view + isometric angle, with freely-roving camera that lets you zoom in and out on impressively detailed 3D sets. Similar to Crusader: No Remorse, the game is roughly mission-based: it goes to the next chapter once you finish a certain number of areas. Even though some portions of the game feel repetitive, the fun story will incentivize you to keep playing, just to see what happens in the end. Like most other "action games" from Monolith, the story is original, interesting, and ties together all the action sequences very well. The voice talent of player character is provided by rapper Ice T, and is surprisingly good. As with No One Lives Forever, this game has style - and plenty of it. One thing Sanity has in abundance is character. Pretty soon, you find yourself unraveling the mysteries of your own origin, as well as the origins of psionic powers themselves. Set in a very creative version of the 21st century, the game puts you in the shoes of Cain, an agent in the Department of National Psionic Control (DNPC), which is set up to investigate rogue-ish uses of psionic power. One of the most underrated action/adventure hybrids in recent memory, Monolith's Sanity: Aiken's Artifact is a fun and creative game that showcases how versatile the powerful LithTech engine (that powers No One Lives Forever) can be.
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